﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace NAVE_Alice_demo.Cena08
{ 
    class MouseCustomizado
    {
        private Texture2D t2d_imagem;

        private Vector2 v2d_posicao;

        public MouseCustomizado(ContentManager Content)
        {
            t2d_imagem = Content.Load<Texture2D>("Cena08//Cursor");
        }

        public void AtualizePosicao(Vector2 v2d_posicao)
        {
            this.v2d_posicao = v2d_posicao;
        }

        public void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(t2d_imagem, v2d_posicao, Color.White);
        }
    }
}
